Hellboy - par Mantic - suite en 2021

Les suites des aventures du BPRD


Pledges : ?
Frais de port : ?

Autres liens Christmas Blogs: Hellboy in 2021 - Mantic Games

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C’est pas Asmodée qui avait récupéré la license du KS ?

Peut être les droits de la VF ou la distribution, mais je vois pas Mantic vendre un de ses jeux…

Asmodée n’a traduit que la boîte de base…

Du coup on a le lien KS pour la notification. On peut voir qu’en plus des 4 nouvelles extensions il y aura un jeu de dés.

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S’ils remettent les extensions de KS1, vous conseillez lesquelles?

toutes

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D’après vous ils vont faire un pack upgrade pour la version retail d’Edge? J’ai un sérieux doute.

Vont ils faire une VF ? surtout

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Me voilà bien avancé avec ça ! :stuck_out_tongue:

Jamais de VF de mantic, et edge ne continuera pas je pense…moi suis gros fan de ce jeu, donc je suis, VF fanmade

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L’extension wildhunt est assez décevante pour le prix,
je l’ai revendue

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Ah si y a moyen de récupérer une traduction …

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Je vais suivre, j’ai bcp aimé mon xp du jeu retail

Présentation des nouveaux agents et figurine pour Sledgehammer…

Today we’re starting a series of blogs detailing what’s coming up in the new Hellboy: The Board Game Kickstarter. Just in case you’ve been under a rock for the past few weeks, this new Kickstarter is going to fund new cases, new Agents, new minions and new bosses! All of these can be combined with the existing game to create your own new adventures.

We’ve worked with James and Sophie at Needy Cat Games once again on these new elements and this time they enlisted the assistance of Hellboy: The Board Game Super Agent, Edwin Moriarty. Over the next few days, Edwin will be delving into the new expansions to explain what makes them so exciting! Today, he’s starting with End of Days, which adds new Agents. Over to you Edwin…

One of the things I love most about the Mignolaverse is how varied it is. Not only is there a horrific array of villains great and small, but the protagonists vary just as much. Hellboy is just one of a fantastic cast, and, I was massively excited to get to work on an expansion for the Board Game that focused on some of the other heroes in the comics.

End of Days puts the spotlight on the BPRD and the agents that work for it. I got the chance to not only create versions of fan favourites from later story arcs, but also to introduce some of my favourite characters to the game. Part of the goal with these expansions was to dial up the power level a bit. That meant providing tougher challenges, and agents who could meet them face on. I want to pick just two of the new agents to focus on here, and give you a preview of how much fun these characters will be to run.

ABE SAPIEN EVOLVED

One of the great things about the expansions is that we can focus on how the characters have evolved since the early graphic novels… and in this case evolution is definitely the right word! Whereas the original Abe was handy with a gun, here you can see that once Abe evolved he’s become more adept with his fists, rather than guns. As a result, his shoot stat has changed from red to yellow, while his fighting stat has gone up from orange to red.

Not final. Subject to approval.

You can see Abe’s metamorphosis into a more combat-heavy agent with the Dark and Terrible Special Rule. Standard Abe was able to move three areas and suffer no damage when evading Enemies. However, now he can still move three areas but when evading he will take damage along with the enemy he’s evading from. This means there’s a risk versus reward element to evading, as it can be used to damage enemies.

This means Abe is more likely to get up and close personal with some of the new monsters you’ll be encountering in the expansions. So, thank goodness for the new Inhuman Regeneration ability, which allows you to spend an action cube to heal a wound. Abe Evolved is going to be an interesting character to balance to make sure you use his abilities wisely!

SLEDGEHAMMER

But what if you don’t want subtlety? What if you just wanna hit stuff as hard as possible? Don’t worry, that’s why you bring Sledgehammer. The ghost of a soldier possessing a giant suit of armour, Sledgehammer is for everyone who loved Hellboy but thought “why not make him punch harder?”

Not final. Subject to approval.

Sledgehammer is so big he takes up the space of several normal agents, and he’s just as tough. For him though, everything is tied to the Vril reserves that power his suit – you’ll find if you expend too much energy too fast you’ll leave yourself exposed. At full strength no other agent can match him for raw power, but that strength fades fast. Balancing the urge to just rampage with the need to keep something left in the tank is what makes this one interesting.

Not final. Subject to approval.

These are just two of the agents in End of Days, and there’s a brand-new case file ready to give them the serious challenge they deserve as well. We really wanted to give players more options and more decisions when it came to playing as these new Agents… and these are just the tip of iceberg!

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Oui pas de nouvelles figurines présentées mais les fiches persos collent à la bd

Oui toujours la patte Mignola. Et maintenant place aux boss de l’extention Pandemonium…

This week we’re running a series of blogs detailing what’s coming up in the new Hellboy: The Board Game Kickstarter. Just in case you’ve been under a rock for the past few weeks, this new Kickstarter is going to fund new cases, new Agents, new minions and new bosses! All of these can be combined with the existing game to create your own new adventures.

We’ve worked with James and Sophie at Needy Cat Games once again on these new elements and this time they enlisted the assistance of Hellboy: The Board Game Super Agent, Edwin Moriarty. Over the next few days, Edwin will be delving into the new expansions to explain what makes them so exciting! Yesterday, he covered End of Days, which adds new Agents, and today he’s talking about Pandemonium!

There’s some seriously big bads coming in the Pandemonium expansion – seriously big.

When we discussed making rules for a Hammerhead, the enormous monstrous creatures that toss cars aside and smash down buildings, I’ll admit I got unduly excited. Because who doesn’t want a destructive monster the size of a boat to beat up whole investigating the most terrible of occult mysteries?

These enormous creatures are as devastating as you’d hope. They’re not smart, and they’re not subtle, but they will absolutely wreck your day. Whenever you take damage from one of these beasts, you’ll roll a black die and take that much extra. They will destroy you if you don’t keep your distance and play it smart.

Hammerhead pre-production miniature and Frog Monster saying hello.

Monstrous strength needs a counterpart, and I was delighted to make that Varvara. A demonic little girl, Varvara has been alternately an ally and enemy of the BPRD. But as an enemy she presents a unique threat, and that’s reflected by her having a completely unique boss behaviour deck. She has no ability to attack agents herself, but instead puppets them to attack each other, controls minions to do her dirty work, and even turns agents against themselves.

Not final. Subject to approval.

Worse, agents will struggle to fight her directly. Something in them keeps screaming that it’s just a little girl, and it’s tough to really let loose when that’s going on. That’s a problem, because she’s really not a little girl, and she can prey on that hesitation by viciously draining agents who attack her but fail of their life force. Defeating her is not a challenge to be taken lightly.

Not final. Subject to approval.

There are other powerful horrors to join these in the Pandemonium expansion, and a case file to show off what they’re really capable of. Like the cases in the other expansions, this one is designed to really challenge the agents, and push them to their limits.

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@look je reviens vers toi
tu as connaissance d’une fanmade pour les extensions ?

Article sur le Dice Game de la prochaine campagne KS

We lift the lid on Hellboy: The Dice Game! Find out more about this easy to play, push-your-luck game of gathering clues and punching bad guys https://bit.ly/3xe3cNu

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Non je bosse sur des cartes récupérées sur bgg mais ca traîne