Intéressant !
Après, il ne faut pas non plus tomber dans le cliché des héros sombres et torturés ^^
Intéressant !
Après, il ne faut pas non plus tomber dans le cliché des héros sombres et torturés ^^
C’est vrai que là, ils sont pas aller avec le dos de la cuillère sur la description
Grosse Màj du site web d’Axis Mundi Games avec descriptif et nouvelles illustrations et photos de renders 3D
Sankokushin: Five Sacrifices is a solo-cooperative campaign game set in a fictional version of medieval Japan.
Take control of several heroes arriving to assist the city-state of Yamashiro, a land destroyed by the quest for the Unseen, and help the city survive its grim destiny.
Experience an adventure in which you’re free to decide what activities the heroes pursue, where they explore, who they meet and how they interact with their opponents; all of which organically generates a unique storyline inside of the main plot that moves the destiny of Yamashiro.
Fight monsters and human foes in psychologically-intense encounters where personality and tactical manuevering are paramount. Intimidate or provoke your enemies to scare them or force them to attack carelessly. Use your diplomatic abilities to calm dangerous, psychopathic entities until you are able to backstab them or plead on the behalf of honorable opponents. Manage the stress of battle, seek to understand your opponents’ perverse intelligence and use that knowledge to destroy them or to find a way to save them from destroying themselves and everyone you hold dear.
Campaign
The city of Yamashiro is an immense micro-universe where the lives of the citizens, heroes and enemies are tightly intertwined. Experience a unique adventure that unfolds over the course of 12 months during which you decide what activities the heroes pursue, where they explore and who they meet.
Craft equipment, revel in festivals, expand the city, take advantage of the amenities of its many facilities, and explore personal relationships with the town’s inhabitants as well as its assailants.
Procedural Narrative
No walls of text.
No “Yes/No” choices.
Sankokushin instead wraps you in its unique story as you experience Yamashiro without confining you to a guided plotline. Instead of presenting you with only narrative choices, the storyline is organically generated by the heroes’ actions during both the combat encounters and the city phase.
It is impossible to experience all the outcomes in a single playthrough as they are a reflection of your unique playstyle so different gaming groups will have different experiences.
Intelligent Enemies
Each of the 10 bosses included in Sankokushin has a unique personality and story arc that is closely linked with the overall narrative. You will learn to love and hate their twisted personalities and will see that the methods used to fight them will deeply influence their future behavior across the campaign.
They learn from your strategies and change their attitude towards you (and the way they fight!) according to the way you psychologically approach them thanks to the unique communication system.
Sankokushin is designed by a small team whose knowledge in the fields of psychology and psychoanalysis have made possible bosses with realistic, uncanny, and perverse personalities that will show you the darkest sides of human nature.
Uniqueness
The world of Sankokushin is original, brutal and beautiful.
While the setting is fictional, we have spent countless hours poring over legitimate academic literature to fill it with accurate references to the mythology, history and folklore of Japan as well as other Asian cultures.
We put incredible effort into giving Sankokushin a strong edifying identity by delving deep into philosophy, history and psychoanalysis. Yamashiro is a fervent city where Shintoism, Buddhist temples and even some influences from Hinduism co-mingle, creating a small but vibrant universe that will delight players seeking more from a board gaming experience.
Beautiful Sculpts
Sankokushin core game has 14 unique, high-quality miniatures.
We are already making test 3D prints with high quality RCP30 resin by renowned master printers and casters to ensure they can be mass produced smoothly and with great details.
Human models are in 38mm scale.
Celui-là, va faire très mal niveau prix mais il est magnifique
bah en même temps, si tu n’as que 14 figs, ça devrait aller 
14 unique Models, je pense que les minions vont suivre et sans compter les SG’s. Si on arrive à 20 fig unique c’est très sympa
Ah je pensais que c’était 14 models pour la boîte de base, c’est tout, je ne pensais pas qu’il y aurait d’autres figs non-uniques.
Pour un DC, ça me semble vraiment trop peu.
Sachant que l’on est surtout centré sur la psychologie entre les individus, notamment avec les ennemies, si l’on souhaite que cela ait un intérêt, il faut quand même les rencontrer plusieurs fois pour voir l’évolution.
Enfin, je vois cet aspect comme l’une des raisons pouvant impliquer qu’il y ait moins de figurines (et donc type de monstre) que dans un DC classique.
Le jeu m’intéresse beaucoup, d’autant plus que je vis au Japon et apprécie sa mythologie. J’ai beaucoup aimé le très original « So Long, My World » également, dont il faudrait que je termine la campagne solo un jour d’ailleurs.
Donc normalement, Sankokushin devrait être un pledge quasi-automatique pour moi, mais j’attends quand même d’en découvrir un peu plus sur le jeu. Par contre, j’espère qu’il n’y aura pas trop de fig’, histoire que le prix ne monte pas trop pour quelque chose qui relève plus de l’esthétique que de l’essentiel…
T’as le dungeon crawler Forbidden Fortress avec un tas de référence aux yokaïs notamment 
Merci pour le conseil, je ne connaissais pas mais je y jeter un oeil de ce pas 
Bientôt on en saura plus sur Tomoe du crossover Sankokushin / Middara…
Francesco Axis Mundi
Who does not yet know about our crossover with Middara? This is the model they sculpted and sold during their latest Kickstarter!Tomoe is one of the most important personalities of Yamashiro, and soon you will know more about her (and to show you her sculpture)!
Un petit focus sur Byakko…
« I am the guardian of the Heavenly Sovereign, the sacred beast of the West. Or perhaps I am just a grotesque puppet, bearer of the Ancients’ sorrow. »
Jade Beast - Byakko 白虎 is the next boss to be revealed. He is affected by craniofacial duplication and his tragic story is one of the most intense.
Along with the Vermillion Bird, the Black Tortoise, and the Azure Dragon, the White Tiger is one of the Four Auspicious Beast, well-known deities of the Chinese, Korean and Japanese folklore.
Et nouvelle video par Wait Your Turn
Merci !
Je vais profiter de mes vacances semaine pro pour regarder les 3 vidéo 
J’espère que cela continuera à me plaire ^^
Ouais l’esthétique et le gameplay sont intriguants! Hate d’en savoir plus
Je viens de finir de regarder les 4 vidéos de Wait your Turn: Je suis encore plus hypé !! 
Genre, à travers les souvenirs d’un PNJ. Et la relation que l’on aura avec lui impactera le scénario associé;Cela annonce tellement du bon pour le moment ! Mais c’est tellement ambitieux également !
Ca me rappelle l’ambition de Middara sur la v1 !
Ohlalala moi qui n’ai aucun DC pour l’instant chez moi je risque de craquer…
J’espère qu’il n’y aura pas de VF ^^