Tainted Grail: Kings of Ruin - par Awaken Realms - fin le 18 octobre

Tout le monde sait que cet argument pour ne pas acheter est totalement foireux et ne dure pas 10 secondes quand on a le bouton Pledge sous les yeux .
Enfin.
Un peu de décence.
:rofl:

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Si aller dans le bouquin te saoulait (et l’appli aussi j’imagine, mais ca permettait d’avoir tout de géré sur un seul endroit de la table), c’est ptete que le jeu est pas pour toi du tout apres. Je dis ca sans animosité hein.

Disons que le côté ldvh était un peu mis en avant.

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Disons que j’ai trouvé ça trop fréquent, ça casse le rythme et on perd le lien avec le plateau.

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Pour le coup, je rejoins @Captain_Kiwii , si tu n’aimes pas les AR réguliers au livre, je ne pense pas que la V2 va améliorer ca. Sauf si l’appli te convient peut-être ?

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Je me laisserais peut-être tenté, j’aime beaucoup la DA des artworks :slight_smile:

Clairement là je pense que c’est le choix du jeu qui n’allait pas pour toi. Toute la campagne KS montrait clairement l’épaisseur du bouquin et le fonctionnement. Peut-être as-tu backé sans suffisamment te renseigner, j’en suis navré pour toi.

Perso, c’est vraiment ce que j’adore, l’aspect Livre dont vous êtes le héros. Surtout que dans ce jeu, les choix ont une importance sur le fil de l’histoire. En fonction du choix de la faction à soutenir, il y aura vraiment 3 chemins différents, en fonction du choix d’aider ou de renverser la table ronde aussi…les lieux changent, des personnages vivent ou meurent, on a un vrai impact sur le scénario. Et d’après ce que j’ai vu en lisant les premières pages des 2 nouvelles campagnes, nos choix auront un impact également sur ces campagnes. Ça c’est vraiment chouette.

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Signalez vos spoils les mecs. j’ai pas envie de savoir ce qui arrive à la table ronde, moi

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Bonne nouvelle : ça dépend (complètement) de tes choix :stuck_out_tongue:

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Pas cool de spoiler sur la forme de la table :stuck_out_tongue_winking_eye:

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Petite question : je dois recevoir dans la vague deux les cartes de rencontre « past and future »
Je peux commencer la campagne principale et les intégrer après ? Ou bien autant attendre et la commencer avec les cartes intégrées ?

Tu peux commencer sans souci. Tu tomberas sur les mêmes monstres sauf qu’ils ne seront pas Gardiens, donc si tu fuis, ils ne resteront pas sur le plateau. Mais faut déjà tomber sur ceux-là, sachant qu’il y a plein d’autres rencontres…

Et je peux les intégrer apres ?

Quand je lis la description du pack de carte, on a l’impression que ces cartes de rencontre ne sont que pour les deux campagnes supplémentaires

Ah oui par contre c’est que dans le Dernier Chevalier et l’Âge des Légendes (d’où le Past and Future, car le DC c’est dans le futur et l’AL dans le passé). Donc si tu es sur la campagne de base, littéralement aucun changement pour toi.

Si je comprend bien, la différence c’est qu’un gardien reste après une fuite ? Mais il est plus puissant qu’un monstre standard ?

Il reste après la fuite, oui. Il n’est pas forcément plus fort qu’un monstre normal. Il y a 4-5 niveaux de monstres. Donc un gardien niveau 1 sera potentiellement moins fort qu’un monstre niveau 2.

Il y a une date pour le GF d’annoncée?

merci

non au moins 3 mois

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Première update et premier sondage… mais que c’est beau

Pre-campaign update #1: The Unknighted

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New journey is just starting - take a part in it and meet the first King of Ruin, Claudyne, The Unknighted

The Unknighted.

The First Sword of Lothian.

Builder of Sorlois, the Unfinished City.

The Scourge of the West.

Claudyne is known by many names in Avalon, but his tale did not begin on the island. He comes from the kingdom of Acuilee in Homelands - an old realm that has long rivaled the growing empire of Pendragons.

The fragments of chronicles recovered from Homelands reveal that after decades of war and betrayal, the ruler of Acuilee, king Aquila, was eventually forced into submission. He swore his allegiance to Arthur. In return, he would marry Arthur’s sister Morgaine, while his eldest son, Claudyne, would become the knight of the Round Table.

The arrival of Red Death put a stop to these plans.

Although Claudyne did all he could to distinguish himself during the evacuation of Homelands, covering the escape of Arthur’s subjects in his splendid golden armor, Arthur never had a chance to knight him. He promised to do so once the fleet arrived safely in Avalon.

Unfortunately, Claudyne’s ship, among many others, crashed on the wrong side of the island, cut off from Arthur and his knights. Claudyne became a ruler of western Avalon and managed to build the first human kingdom there: Lothian.

Many conflicting legends surround him. The world still awaits someone who will piece the fragments of the past together, reconstructing the history of Claudyne’s rule and eventual fall. What’s certain is that - just like other great heroes of the west - Claudyne eventually journeyed eastward through wyrdness, to seek the One and True King, Arthur. He dreamt of reconnecting with the rest of the human survivors and finally claiming his place at the Round Table.

He failed in his quest. Decades later, he came back to Lothian - bitter and changed into something inhuman. Almost immediately, he forced the malnourished, poor settlers of the realm to build a new capital of Sorlois, a city to rival the lost Camlann that was too ambitious and grand to materialize.

Thus, Claudyne became known as the first King of Ruin - though those who knew him before his transformation claimed that despite his appearance and unfathomable goals, he is still the same person, with the same deep desires and even deeper fears…

Welcome Travelers!

It’s time for our first official Tainted Grail: Kings of Ruin update. Yes, it took us a while. But, just like we mentioned in the comments at the start of the project, the game is still in early production, and the crowdfunding campaign is still a while away.

This has a silver lining, though. We now have a chance to involve our backers earlier,especiallythanks to Gamefounds pre-campaign updates. And in today’s update, we’ll give you a chance to choose the look of our first King of Ruin that is going to appear in many illustrations throughout the game, and will materialize as a beautiful, large model in the Tainted Grail: Kings of Ruin box!

About Kings of Ruin

First, you should know a bit more about who these « Kings of Ruin » are and how they tie into the Tainted Grail gameplay.

In each Tainted Grail campaign, players traveled the overworld map built from Location cards. But player minis were not the only thing roaming these maps. We also had guardian creatures (like all our Monsters of Avalon) and special entities with unique rules (like the Fore-dweller, the Fore-dweller army, or Danse Macabre).

Kings of Ruin are the expansion of this concept. Each of them haunts one of the realms you will travel through in our new Tainted Grail game, and is deeply tied to that realm’s lore, mood, history, and some smaller encounters found there. You will have at least one King of Ruin looming somewhere on the map for significant parts of the game. It is up to you whether to fight them or attempt to prevail in their presence through the use of Diplomacy. Regardless of your choice, you will meet with each of them a couple of times in progressively harder Encounters. Naturally, small secret items and parts of the story that players may uncover throughout western Avalon will greatly influence these interactions, allowing you to understand Kings (and their goals) better. And - perhaps - to eventually end their threat for good.

And while there is a lot of story and decisions in the game not related to these three beings, we hope that they will provide many memorable moments and difficult choices that Tainted Grail is known for.

First King of Ruin Vote!

With all this behind us, we can get to the most important part: the vote for the design of our first King of Ruin, Claudyne the Unknighted. With Claudyne, we wanted to convey many things that build his character, like the fact he wanted to become the most « knightly » of all knights in existence, his obsession with grandeur, his love for magnificent architecture and splendid mounts. The fact Kings of Ruins are not humans but supernatural beings allowed our designers to come up with all sorts of wonderful and weird concepts.

Important note about the vote: By no means it diminishes our creative vision for the game. Just theopposite. Those 4 concept werechosenby us from many, many others and we are fine with all of them. Also, they are just concept art and from there we will still add TONs of extra work on the concept, art and model.

So, which version of Claudyne speaks to you the most?

#1

#2

#3

#4

And if you want to do more than just clicking the button, please drop us a line in the comments to let us know if you like this character, whether you look forward to seeing what Kings of Ruin bring to Tainted Grail gameplay - and whether you’d like to see similar reveals about two other kings in the future. And if you wish to take part in other similar votes, be sure to follow this project!

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Je sais pas pourquoi mais ça a un petit côté Kingdoms Forlorn pourle pitch.

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C’est pas un concours de monstruosité plutôt ? Le beau, c’est vraiment relatif…

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