Aeon Trespass: Twelve Sins of Herakles - par Into The Unknown - livraison mars 2025

Partie ce soir sur TTS avec Mr Rien. Les règles sont bcp plus claires que dans la version d’ATO qu’on avait testée. Il restait un ou deux trucs qu’on ne voyait pas bien, mais ça vient probablement des règles abbrégées.

Aussi il manquait les cartes d’ability de nos titans, ce qui a l’air d’être assez important.

Le jeu était fluide et très sympa. Bon, ça ressemble bcp à du KDM, on ne va pas se le cacher. L’intérêt sur KDM, basé sur seulement la phase de combat et le craft de l’équipement n’est pas évident. Mais il semble moins punitif que KDM (et pour cause, toutes les cartes trauma qu’on a piochées étaient positives…). La phase de craft est bien car assez rapide, mais un peu compliquée peut-être à cause des icones.
On n’a pas encore fait la phase de voyage, qui devrait se démarquer de KDM. Mr Rien a dit que du coup il voudrait presque mettre 1$, je lui ai dit que le KS était fini :smiley:

Dans les retours sur ATO, j’ai lu que contrairement à KDM, tous les items sont viables. Ici, même sentiment que sur KDM, certains items semblent bien meilleurs que d’autres (mais certains mauvais peuvent apparemment être upgradés plus tard, alors à voir).

5 « J'aime »

c’est un nouveau celui là?
désolé si ça a déjà été posté

On en cause dans le sujets youtube et autres influenceurs

1 « J'aime »

Nouvelle update, à la fin de laquelle on voit ce qui ressemble fort à un concept de retravail des étables, bien meilleur que celui présenté pendant le KS. Si ils rebossent le ceruneian talos, je commencerai à songer à prendre les 4 saisons…

Ils parlent aussi d’un stand à Essen

Je trouve le nouveau concept beaucoup mieux aussi (j’espère que c’en est un). Toujours un peu déçu que les Eidolons ne soient pas en pied mais bon, je survivrais ^^

1 « J'aime »

Oui, je ne suis pas convaincu par eux. Pourtant moi j’aimais bien l’idée qu’ils ne soient pas en pied, c’était original. Mais les sculpt ne me convainquent pas.

Je pense vraiment que c’est un nouveau concept pour les stables: pendant la campagne, on avait vu une illu où elles ressemblaient à ça et plein de gens ont dit que cette version était bien meilleure. Et pourquoi faire un devant derrière si c’est pas pour en faire un modèle

Nouvelle update avec l’ouverture du PM pour le 23 août…

Pledge Manager 23/08/23!

And speaking of the system! The Pledge Manager is due to open on 23/08/23, so less than a week from now! As we’ve mentioned, we’ll be using a different PM this time, one we have more input into (although, contrary to what some of you assumed, we are not doing this alone!). At the moment, all the preparations are going smoothly, but it’s still a first, and as with every ‘first’, there may be bumps in the road. So, if we do experience any problems, don’t worry, we’ll sort them out, we always do. Don’t worry about deadlines, if something does not go according to plan, we’ll extend those. Don’t worry if you don’t get an invite at 00:01 August 23rd, don’t worry if you somehow get it a few hours earlier :smiley: We are here, we are monitoring the launch, and we will be responding to your support questions. Basically, don’t worry, we got you!

PM ouvert avec explications dans la dernière update…

Update #36 - Pledge Manager Opened and Transformed! Grace Period Explained! New Maps!

Hey guys! It has been a hectic two weeks! Game development apace, for both Aeon Trespass and Kingdoms Forlorn – I’ve made great strides on no less than 4 battles, two for TSoH and two for KF, Spiel Essen preparations… and of course the PM. The PM! It is finally done, you should start receiving your invitations today (now?!)! Enjoy the selection – including some of the bundles for a limited time (see below) – make your choices, sit back and relax: it’s not long now until the Argo will ship for the last time, making way for the scions of Herakles!

But, let me tell you how we got there! Let me set the mood, describe the scene, unfold the tale…

A tale of Pledge Managers

It is a Friday afternoon, no different than any other save for the fact we’re making a final round of tests on the new Pledge Manager – and it is coming up lacking. It is frustrating, we’ve done all there was to do on our end – but a PM has a lot of moving parts and a lot of things done by contractors, outside of our control. We check with them and the timeline is upheld. So far, so good. An error log is issued late that night and we’re set to work over the weekend to iron out those kinks. We receive information that the problems reported are easily fixable, Monday is set for the final checkup.

The final checkup does not go well. Well, not going well is an understatement. The errors reported have not been fixed. Launching with these errors could pose a security risk for our backers. A new deadline is proposed, 1-2 months away, a far cry from ‘Monday’. The ITU crew is presented with a choice.

Choose:

  1. Continue on your course, an independent PM will save some money and grant you more control. It is not ready though, may pose some security risks to backer information and there may yet be other issues, not currently perceived. Backers: Diplomacy -1. Gain 6 Money Mortal resources. Gain +2 [Argo Fate]. See 0666.

  2. Make a hard decision and choose the reliable option, regardless of the higher monetary cost and limited control over functionalities. Your PM will be less flexible, but backers’ information will be secure. Backers: Diplomacy +1. Lose 6 Money Mortal resources. Gain +1 [Progress]. See 0777.

That’s the gist of it. Spoilers, I’ve chosen 0777. I’m not willing to experiment on you with unproven systems, even if it means we need to pay a little more for PM functionality. That’s why we’ve gone with Gamefound, for the third time in a row. It’s got its kinks, but it’s a system you already know and trust, and we know it works without fault.

On the downside, we can’t implement our complex system for splitting shipping payments on multi-wave bundles, but, by popular demand, we will be implementing Stretch Pay, which just last week was enabled for late pledges too!

Grace Period is Different!

Returning backers know that when our PMs open, we always offer a grace period of some weeks to upgrade your pledge – or a make a pledge in the case of $1 backers or Late Pledgers – after which the prices of our games rise slightly to closer reflect the final MSRPs. This is not happening this time round.

It’s not happening, because this time during the campaign we offered discounts on limited-time bundles. These bundles will not be offered during the extended PM period… but, again by popular demand, a handful of them will be made available during the Grace Period!

The Grace Period will last three weeks, until September 20th. The Argonaut, the Herakleides and the Trismegistus bundles will be on offer until then, unless there’s somehow an overwhelming amount of new pledges, at which point we’ll notify you we’re reaching critical capacity.

Pledge Manager Details, Wave Closing/Opening Schedule

As is now tradition, the PM for Wave 1 will stay open as long as possible, until we’re finished with production. If any item print runs are locked-in before that, making quantities limited, we’ll notify you of it. The PM will reopen after we fulfill Wave 1 and remain open as long as possible, until we’re finished with production of Wave 2.

Note that at the end of each year we’re reviewing increases in game content and scope (we always add things!), production costs and the industry outlook for next year, and adjust our prices accordingly, across the board.

If you have any questions pertaining to the PM or your order, please kindly send your inquiries to support[at]itustudio.com (KS messages are not set up for customer support).

Important Note: Gamefound has changed a few systems, including doing away with credits. This means that, if you’ve pledge more funds than the price of your pledge, the surplus will show as an overcharge in the bottom of your order summary. It works exactly like credits did – when you add something, those funds will automatically go towards covering that – it’s just showing up differently.

Whew! This probably should be it for this Update, but there’s one more thing!

A tale of three Maps: Sneak Peak at Cycles 4&5

I wanted to share with you the final look of the new maps for Gardens of Infinite Growth and the Truthsayer! Note that both are different than the maps from the Core Games in subtle and not so subtle ways. The Cycle IV Map tiles are deceptively familiar, but note the tile’s back – it carries additional information needed for advanced Voyage mechanics.

As for the Truthsayer map, it’s pretty obvious what’s different: it’s double-sided. This increases the Voyage area twofold, to 160+ tiles, which is great for added replayability, but serves a vital gameplay function. In Cycle V, the Argo can use the Nereidan Mode to travel underwater for a limited amount of time, a useful ability, especially when you’re being hunted an unstoppable warship, the Nemesis. The double-sided functionality extends to the quest structure itself – you will have to brave the deeps at some point.

Spiel Essen October 2023 Reminder!

And finally, a friendly reminder. This year we’ll have a booth at Spiel Essen, in Hall 3, and we wholeheartedly invite you to join us, as well as spread the word about our presence! We’ll have an extremely limited stock of the ATO Core Game, promos and some other fun stuff, there will also be an opportunity to chat with our Team.

This is our first time coming in full force to a trade show and I’m treating it as a test run for all future showings! Your attendance and engagement will influence our trade show/convention plans for the next few years, so if you want to see an ITU booth at UK Game Expo, Gencon, PAX etc., it’s your chance to express it. No pressure :wink:

Aaaaand…. that’s a wrap! I’m going to bed! We’re back at 9 AM tomorrow CEST!

Huh

Oh comme c’est bizarre, les fameux pledge limités au KS reviennent comme des fleurs.

je ne vois pas de pledge avec les 4 saisons dispo

Non mais je penses que c’est une erreur. Mais le pledge Herakleide lui il est dispo.

Et du coup passage sur GF

Ils proposent le paiement avec Stretch Pay pour le PM

1 « J'aime »

Les saligauds !

Je viens d’avoir une attaque!

J’ai fait l’erreur d’aller sur le PM et voir mes fdp…205 balles! :exploding_head: j’ai même pas regardé si c’est HTVA ou pas! j’ai fermé la page… :face_with_spiral_eyes:

Il n’y a pas de TVA.

Moi je n’ai pas regardé, je regarderai un peu avant qu’ils augmentent les prix, en fonction de leurs updates

1 « J'aime »

T’as pris quoi ?

La totale… :cold_face:

Bon ils ont gardé les mêmes prix en plus pour les gros pledges je vais me reposer les mêmes questions alors que j’avais décidé de pas plonger… :frowning:

Juste pour tester un Trismegistus + tous les add-ons luxury on dépasse les 1300€ pour 258€ de fdp, donc presque 1600€ la totale ! :crazy_face:

En revanche, c’est quand-même tellement plus clair sur Gamefound tout ce qui est add-ons.