Are You Ready for the Wounds of Eventide?

New Expansion Reveal and Much More!
Hello, Penitents!
The last week of this epic journey through the gloomy lands of Cvstodia has begun! Many secrets have been revealed but many more are still waiting patiently to be discovered!
Today we reveal another big piece of the puzzle we have prepared for you, namely the fourth expansion for Blasphemous: The Board Game—Wounds of Eventide!

As you can see from the image, inside this box you’ll find a huge new Nemesis: The Sentinel of the Eternal Procession, the third (and final) incarnation of Escribar and four of his most faithful servants, the Seraph, angelic creatures and deadly enemies of Tier II!
But let’s not stop at just the miniatures, because the true power of this expansion can only be understood once you’ve read all the features, so let’s waste no time and get to it!
The High Wills, a new Pilgrimage
« Here we are, my crimson figure and you, on this side of the Dream. The Miracle has turned me into a sentinel of its sacred home. This is my new calling. »
Escribar is no longer a ruler, nor a prophet. After his fall as Last Son of the Miracle, he was not annihilated, but remade into something new, something eternal. The Miracle elevated him to guardian of its supreme will, a disturbing presence at the edge of the Eternal Procession, where the High Wills reside.

Here, beyond the Turned Throne, beyond the world of penitents and earthly mortification, Escribar still awaits. A crimson shadow that has abandoned all semblance of humanity, he has become the sentinel of an unfathomable mystery. He no longer guides, he judges—now he exists only to prevent anyone from crossing the sacred boundary.
The Penitents will have to go further than Cvstodia, entering the Dream, the otherworldly realm where the Miracle manifests itself in its purest form and where the High Will observe creation as its ineluctable guardians. By exploring these dreamlands, they will be able to discover new powers and gain the Divine Sides, fragments of mystical knowledge capable of enhancing their Weapon Dice. Only by mastering these gifts will they have any hope of facing the otherworldly entities that infest the Dream.

But it won’t be enough. To put an end to the eternal twilight, the Penitents will have to go beyond all limits, to hunt down the last form of Escribar, the Sentinel of the Eternal Procession. Only in the final fight to the death can the destiny of Cvstodia be rewritten—and its liberation from the grip of the Miracle and the High Wills finally be possible.
- Gaining the whispers that reveal the secrets about the Sentinel of the Eternal Procession will open the portals to the Dream, giving Penitents access to the world beyond the veil.
- Exploring the Dream will be an exciting new adventure of discovery and redemption that utilizes a dedicated Tome and in which Penitents can forge their weapon to a divine state with Divine Sides.
- The Sentinel of the Eternal Procession hides in one of the Areas of the Dream as the last defense of the High Wills. The Penitent who tracks them down and defeats them will be able to put an end to the darkest era of Cvstodia.
Campaign Mode
This expansion includes the rules for playing Blasphemous the board game in Campaign mode. Using the Campaign Sheet, you can define a series of five Pilgrimages to be played in sequence, for a great competitive adventure in the world of Cvstodia.
At the end of each Pilgrimage, players will have the opportunity to indicate some of the Vestige Cards they have gained and mark them on the Campaign Sheet to begin the next Pilgrimage with their Penitent equipped with them.

The Campaign Sheet will also indicate the level of difficulty of each Pilgrimage, allowing you to use standard Enemies in the first games, their Torment versions in the advanced Pilgrimages, and their True Torment version in the Final Pilgrimage, giving a continuous sense of challenge even when the Penitents are fully geared.
All game elements will be compatible with Campaign Mode; all competitive Pilgrimages may be used, including Witnesses, Vestiges and all Enemies in your possession.

Beyond Cvstodia
With this Expansion we want to take players beyond the world of Cvstodia, just as the Penitent One does on some occasions, particularly in the confrontation with the Sentinel of the Eternal Procession.
To simulate this, we will include a small map with five new Areas, the MAP OF THE DREAM .

In this place, the Penitents will be able to explore these areas:
- The Lake of Silent Pilgrims
- The Plains of the Three Humiliations
- The Path of the Ancient Procession
- Court of the Shattered Dawn
- Confessor’s Maze
Exploring these new Zones will make the Pilgrimage even more unique and discovering all their secrets will require a lot of effort and many, many games!
Finally, Wounds of Eventide also adds tons of gameplay, and it’s already included in your Cvstodia Reward, plus you’ll find it as a single add-on in the campaign’s add-ons section!
A Blasphemous Playmat!
As is tradition in this Gamefound campaign, together with an expansion there is also a cosmetic add-on, and today it’s a really big one! A giant Playmat (130x80 cm) to replace the core box game board!

This playmat, made of stitched neoprene, reproduces the map of the campaign and has space for five cardboard elements that replace the 5 Mission boards. These elements are included in the same package as the playmat and have slots to hold the cards and cubes firmly in place once you place them on the playmat.

On the other side you’ll find an awesome Blasphemous illustration, so you can use this playmat on any table, not just for playing Blasphemous: The Board Game!
Daily Stretch Goal
Today your Reward is enriched with two new True Torment Cards for the two tier III Enemies of the core box: Esquilón and Guardainfante.

If they weren’t already special enough, these two enemies will become real nightmares to face, and will put your skills as a Penitent to the test! Good luck!
Social Stretch Goals
While two challenges are still in progress, we’ve started two more! Here are all the details of these two new challenges!
On Instagram
Once we reach 𝟐𝟓𝟎 𝐋𝐢𝐤𝐞𝐬 𝐚𝐧𝐝 𝐂𝐨𝐦𝐦𝐞𝐧𝐭𝐬, a divine offering shall be revealed!
Your trial is clear:
Go here!
Tap Like!
Comment on the post!

On BoardGameGeek, a sacred challenge arises—The Three Blessings of Animal Grace! 
We invite you to partake in this Pilgrimage. Post a picture of your faithful beast, your wandering companion, or the familiar that watches over you.
From among those who step forth, three shall be chosen, their essence woven into a sacred journey. These chosen ones will be honored as creatures blessed by the Miracle itself.
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How to join?
Post a photo of your animal in this thread.
Share their name and the nature of their penance or devotion.
Await the will of the creators, who shall choose three to be immortalized in this Pilgrimage!
Will your companion be among the chosen ones? Let their fate be decided!
The Miracle watches, and the Pilgrimage awaits. Share your companion’s story and join the celebration of their devotion. Comment, follow the path, and make your voice heard!
On Monday, March 17th, we will reveal the chosen ones in our update!
But let’s not forget the other two challenges!
On BoardGameGeek, when we gather 900 Hearts [Fans], a divine offering will be unlocked—another gift bestowed through sacrifice and conviction!
How can you help?
Walk the path of penance:
Visit THIS PAGE!
Click the Heart
between the [LogPlay] and [Subscribe] buttons.

On Facebook, once we reach 600 Likes and Shares, another divine blessing will be unlocked!
Your trial begins now:
Click** Like under this post**!
Share the post with fellow Penitents.
Let the call of the Miracle echo across Cvstodia!

Summon your fellow Penitents, spread the sacred decree, and ensure our offering is fulfilled. The will of the Miracle is revealed through devotion—only through unwavering faith shall the path be unveiled!
That’s all for today! But before we meet you tomorrow, one of you, josebaberoiz, has created a summary in images of the total solution to the Gamefound Puzzle that we launched yesterday and that was solved a few hours ago! Many thanks to josebaberoiz and happy reading!





See you tomorrow, always on Cvstodia!