Quelques infos en plus sur le clan du Kraken :
Découvrez le nouveau Module de Conditions de Victoire Alternatives dans Northgard: Uncharted
Horizons!
Choisissez un mode de jeu avec le module
1- Conditions de victoire: Thane (la partie se termine si un joueur valide au moins une carte Contrôle de territoire et l’une des deux cartes Richesses) ou Jarl (la partie se termine si un joueur valide les trois cartes
Conditions de victoire). Si aucun joueur ne remplit ces conditions, le joueur avec le plus de renommée gagne.
2- Deux types de cartes - Contrôle de territoire et
Richesse - sont utilisés avec des jetons de validation.
Tirez une carte Contrôle et deux cartes Richesse. Les cartes avec l’icône Validation nécessitent des jetons pour être prises en compte. Lorsque des objectifs sont validés, placez les jetons correspondants à côté.
3- Fin d’année (Phase 5) : vérifiez si toutes les
Conditions de victoire ont été remplies selon le mode de jeu choisi.
Suivez le projet sur Kickstarter (lien en bio).
L’illustration jointe est l’un des dos des cartes
Victoire.
Ah c’est cool ça. La condition des 3 grand bâtiments était parfois un peu trop rapide à valider.
En plus ça sera pas les mêmes conditions à chaque partie, c’est bien un peu de changements.
Le Grand Lac est un havre de paix et de plénitude
dans Northgard: Uncharted Horizons, offrant ses ressources bienveillantes à ses gardiens.
Cette nouvelle Tuile Centrale a une frontière infranchissable, aucune unité ne peut donc se trouver à l’intérieur.
- Lors de la phase de Récolte, dans sa générosité, le Grand Lac offre 2 nourriture au joueur ayant le plus d’unités sur les 4 territoires qui lui sont adjacents. En cas d’égalité, il permettra à chaque joueur de recevoir 1 nourriture.
Merci à Miguel Coimbra pour cette magnifique illustration !
La dernière newsletter (qui reprend les infos précédentes) : (avec le golem visible)
newsletter
Ohoï Warchiefs!
Before the traditional end-of-year celebrations, we’re sending you some news about your favorite Vikings, which will be live on Kickstarter during Q1 2025!
New Environment Module
New lands are revealed in Northgard: Uncharted Horizons, offering never-before-seen journeys and wonders to explore thanks to our environment module!
It will include:
New regular tiles that you can mix into the general pile of Map tiles when setting up.
New Environment tiles that you can mix into the general pile of Terrain tiles at the end of the set-up.
New central tiles which replace the standard central tile during set-up with a new tile adapted for 5-player games.
Credits: Miguel Coïmbra
New Central Tile: The Great Lake
Speaking of New Environment tiles… The Great Lake is a haven of peace and plenitude in Northgard: Uncharted Horizons, offering its benevolent resources to its guardians.
- This new Central Tile has an Impassable frontier, so no units may be located inside.
- During the Harvest phase, in its generosity, the Great Lake offers 2 food to the player with the most units in the 4 territories adjacent to it. In the event of a tie, it will allow each player to receive 1 food.
Credits: Miguel Coïmbra
New Alternative Victory Conditions Module
The world of Northgard is constantly changing, and the ways and means of reigning over these hostile lands are manifold, even more with this new feature.
Here is how it works:
Choose a Game Mode before starting the game with the Victory Conditions module:
- The Thane Mode: the game ends if a player validates at least one Map Control card and one of the two Wealth cards,
- Or the Jarl Mode: the game ends if a player validates all three Victory Condition cards. If no player achieves the alternative victory conditions, the player with the most fame wins.
Two Types of Cards - Map Control and Wealth cards - are used in this module, along with validation tokens. At the start of the game, draw one Map Control and two Wealth cards. Certain cards marked with the Validation icon require validation tokens to count towards victory conditions during the game. When you validate objectives on a Validation card, place the corresponding tokens next to it.
At the End of each Year: Check if all Victory Conditions cards have been fulfilled by one or more players, depending on the chosen game mode.
New Clan: The Kraken
The Kraken Clan adepts revere the sea, fear its brutal might and honour its instinctive knowledge, harnessing its powers when it deigns to grant them.
During the Action phase and before playing a Kraken clan card, you’ll be able to place a High Tide token in one territory you control, adding a skull to your dice roll in Step 4 of a combat that takes place in that area.
Kàra is the Warchief of the Clan. This fierce fighter bears the Heir of the Storm and the Fury of the Ocean to lead her clan to victory. It is said that she is becoming an accomplished Valkirie through an intense training worthy of the gods, earning the respect (and fear) of all.
When she fights in an open territory, she adds 1 skull to her die roll.
Credits: Miguel Coïmbra
New Creature: Rock Golem
In Northgard: Uncharted Horizons, these mastodonts are powerful creatures that can burn their enemies with molten lava.
They will only attack if there are buildings in the territory they spawn or move on.
Credits: Miguel Coïmbra
Annnnnd… That’s all for now!
We wish you a very happy holiday season !
Our Vikings will be sharpening their axes, preparing their equipment for the Kickstarter campaign and spending a few evenings by the fire.
We look forward to seeing you in January, ready for what promises to be an incredible new year!