Salut
Update #35 :
Hi,
Welcome to the latest interstellar mission status briefing! We’ll take at production news and also talk about what the quality control process in board games is all about.
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Production update — Tray, playmat, miniature molds, and more!
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Quality control — Learn more about the process here.
Space Race custom tray sample with a logo on the transparent lid.
Production update
Custom tray: Check out the two pictures (one above and one below) — that’s the latest sample of the custom tray for the game! We are currently tweaking small details to further improve some of the compartments. Compared to the prototype on the pictures, the final version will have:
- a bit more space to fit unsleeved cards,
- elevated elements near the corners on top of the transparent lid so it keeps the folded board that will lay on top of it securely in place,
- more room in the areas for taking out the rocket models out of the tray,
- more room for colored snap bases at the bottom of the rockets,
- more room for the Project tiles (upper-right corner),
- tiny tweaks to the compartment divisions between the cards.
The insert will hold both sleeved and unsleeved cards. Unsleeved cards will fit vertically (as you can see on the picture below) while sleeved cards will fit into the same compartments but vertically.
Prototype of the custom tray with some of the components inside.
Rocket miniatures: The manufacturer made the mold for the rocket miniatures, which they are currently tweaking to make sure it’s absolutely perfect. This should be finished during this week. Once it is done, the manufacturer will send us samples of the final rocket models including three different color variants.
This is the mold for the five rocket models from The Rockets expansion. Can you make out the individual rockets?
Printed components: Data for all printed components are finished (that’s the rulebook, cards, Mission tokens, Project tiles, and Player Aids/Faction HQs). At this point, the printer is checking the data and preparing them for the printing process.
Playmat: All work on the playmat is finished and it is now ready for production. We’re really excited about how it turned out, check out the photo below.
Space Race playmat Sample.
Quality control in board games
In the last project update (Update #34), we were talking about the sampling process. But we thought you might also like to know more about what the actual quality control process looks like, and what is involved in making sure all the game components of Space Race are absolutely perfect.
We have published an article based on an interview with Marek, Boardcubator’s art director, in which he shares what goes into the quality control from the first reference prototype all the way to the final mass-production copy of a game.
Marek, our art director, about to open mass-production copies of a game for a quality check.
That’s all from us for now. Have you enjoyed reading the article? And what do you think about the trays? Let us know in the comments!
Thank you very much for your amazing support!
Michal