In Masters of the Night , players are members of a Vampire family, just arrived after a long journey in a new, unfamiliar city, challenged to survive and establish their rule, despite mysterious Agents trying to stop them.With the help of minions, loyal servants of the Vampire family, each player will fight against the agents of the Inquisition, cast fear into the hearts of the people with their hunts, and shape dread sigils in different city districts, all in preparation of the grand Blood Moon ritual, that will confirm their rule on the city and seal its fate. But the players must not waste time to prepare for the ritual, as their enemies will be searching for them constantly and even vampire magic may not stop them if the “veil” hiding them should drop. Masters of the Night is played over a modular board composed of nine district tiles, representing the city where the family of vampires is trying to establish its rule. There are six playable vampires, each of them with specific abilities. Regardless of the number of players, two to five vampires can be used in a game. A single player can control more than one vampire – playing solo or with other players.
One of the six vampires of Masters of the Night.
Présentations et images chinées sur le site d’Ares Game (y a un trailer aussi).
Pas beaucoup de détails sur la mécanique de jeu si ce n’est coopératif modulaire se jouant sur une ville de 9 tuiles et qu’il y a de la pose de cartes.
Je me demande surtout si ça va réussir à se démarquer des jeux ayant la licence Mascarade.