Un puzzle game de poche mais de haut niveau signé Scott Almes (les Tiny Epic Machin).
Because it’s there! Seems a good enough reason to climb the mountain, but are you ready for the challenge? In this game, you must puzzle your way up a mountain in order to get to the highest peak! Plan your route, choose your actions wisely, and use the limited resources you have to get to the top of the mountain!
The 3rd Simply Solo Game by Button Shy and Scott Almes brings a big treacherous mountain and increasing difficulty settings. It’s super puzzley, and highly replayable.
ce KS propose aussi des extensions pour Ugly Gryphon Inn
…and it will be available as an add-on at the new campaign (as well as at our site later).
We have two new expansions, The Guesthouse and The Innployees.
Ugly Gryphon Inn: The Guesthouse
It’s the busy season at the Ugly Gryphon Inn! The bar is crowded, the inn is rapidly filling up, and you are going to have to take drastic measures – but opening up the adjacent guesthouse. The Little Beak, the quaint little guesthouse next to the Inn, is technically liveable and has been free of pyro-rats for several days now. Might as well open it up and collect a few extra coins!
When selecting a patron at the bar to go to to sleep, you may now add that patron to the Little Beak guesthouse instead of the inn.
When a patron is added to the guesthouse, the guesthouse is checked for irks from the top down. The regular inn is not checked.
To win, The Little Beak must have 3 patrons at the end of the game. However, there is a twist. The guesthouse can only have, at most, one of each quirk (noise, fight, smell) in the guesthouse.
You may recognize this Bard from our Storyteller Cards: Fantasy deck from 2014.
Ugly Gryphon Inn: Innployees
As you carry a tower of twenty filled pint glasses across a bar filled with fighting, smelly patrons you have an epiphany – you need to hire some help!
You may only hire one employee per round. If you hire an employee, flip over the top card from the deck. Then, check the quirk on the employee – it combines with the other patrons at the bar and trigger a bad effect.
After the employee is added – and any bad effects are resolved – when the player adds a patron to the inn they must resolve the employee’s special action as well. Their special actions are shown on the card. After the special action is resolved, the employee card is discarded.
By the end of the game, the player must have hired all three employees into their inn. For an employee to be considered ‘hired’ their special effect must have been resolved.
A few additional characters from the expansions
Pledges : Print and Play à $3 (version imprimée à $10+14)