Pour info, newsletter de NSG reçu le 20 juin à propos de l’évolution de la gamme Evolution (sic) :
Le texte du mail avec les images, même la dernière.
Nature is Calling
In the wilds of Nepal, animals flock to the nearest watering hole…
While these lands offer abundance for the species that visit, dangers lurk in the shadows…
From the publishers of the award-winning Evolution series comes a brand new expandable game system, Nature, where players create and adapt species in an ecosystem that changes as they play.
Encounter social animals that work together to survive,
Predators that prefer to hunt alone,
And species fast enough to avoid danger.
Understanding Nature
With over 10 years of experience designing games in the Evolution series, we have refined the concept into an endlessly expandable game system. Nature is quicker to set up, easier to teach, highly interactive, and provides a gentle experience to new players when their species are targeted by predators.
In Nature, players adapt species to survive in an ever-changing ecosystem where food is scarce and predators lurk. The core game plays in 30-45 minutes and features 10 impactful traits that provide an intuitive, highly replayable experience.
This is just the beginning of our bold vision…
Customize Nature
The Nature game system is highly customizable and every expansion is seamlessly compatible. Combine them to explore a unique world each time you play.
Do you like dinosaurs? Add the Jurassic expansion. Do you want to experience these giants in a brutal ice age? Add the Climate expansion. Do you want a safe haven from aggression? Add Flight so your species can soar to a far away place that’s safe from Disease and predators!
There will be barren Deserts, lush Rainforests, homo sapiens with powerful Paleolithic era tools, and even Natural Disasters if you want to be reminded of your insignificance.
Every expansion takes less than 5 minutes to setup and explain. The mix of expansions you choose will determine the length and complexity of the game.
Welcome to the beauty and diversity of Nature!
Nature: 1 - 5 players, Ages 9+, 30 - 45 min
Expansions: +15 - 30 min per expansion
Seeing Nature
The art for Nature is still in development, but we wanted to share an early behind-the-scenes look at some of the work in progress.
In the core game of Nature, each trait card features wildlife indigenous to South Asia and Indochina, brought to life in incredible detail by Catherine Hamilton, the world-renown nature artist who painted for our previous games Evolution and Oceans.
Vincent Dutrait is lined up to illustrate the Rainforest and Jurassic expansions, and we are in discussions with other incredible artists for the rest.
Every illustration we’ve revealed is a work in progress. The final product will be spectacular!
Experience Nature for Yourself
With design goals this big, we need your help!
Nature and two expansions, Jurassic and Flight, are ready to try, but with many more in development, we need your help to test all of the combinations.
Join us on this journey! Sign up as a NorthStar Game Taster to try our games before they’re published, and become part our vibrant playtesting community.
Thanks for reading!
Dominic Crapuchettes
Founder and Lead Designer
@DCrapuchettes
En gros, ça le système va évoluer vers plus de souplesse et la gamme s’appellera désormais Nature.
Ce sera un système de jeu extensible, comprendre qu’en plus du jeu de base, les diverses extensions déjà prévues comme les futures, seront facilement intégrables !/interchangeables être elles pour varier les plaisirs /style de jeu/complexité, etc.
Pas comme les actuelles extensions Climate et Flight par exemple.
Dans les extensions déjà annoncées :
Jurassic, pour faire plaisir @vin-parker
Climate et Flight, qui devraient reprendre grosso modo ce que proposait leur prédécesseurs (Climats rudes/ères glaciaires et animaux volants qui pourront nicher à l’abri des dangers)
Disease, qui devraient apporter des maladies et épizooties ? (les épidémies versions animales quoi)
Desert, pour la rudesse de la chaleur ?
Rainforest, pour un crossover avec Canopy un environnement et une faune tropicale ?
Paleolithic, pour les humains et leurs outils
Natural disasters, pour les… catastrophes naturelles ? (oui, je sais que tant de génie dans la traduction, ça vous épate)
Aux pinceaux (mais pas que probablement), on sait déjà que l’on retrouvera Catherine Hamilton, qui avait déjà émerveillé nos globes oculaires sur la gamme précédente, pour la boîte « centrale » sur laquelle se greffera toutes les extensions modules à venir.
@vincentdutrait est déjà confirmé pour nous éblouir avec les extensions Jurassic et Rainforest.
Je ne sais pas s’il est pertinent de le « poker » mais sait-on jamais, des fois qu’il ait quelques infos inédites à partager avec nous.