Creative Games Studio (Chronicles of Drunagor) viennent de dévoiler leur prochain projet, DANTE: The Invasion of Hell, qui se basera sur L’Enfer de Dante. La campagne de crowdfunding se fera sur Gamefound. Aucune date communiquée mais on peut déjà s’inscrire à la page GF.
Jump in this new adventure, for 1-4 players, that merges battles in the best war game style with a deep storyline-based exploration that changes every time you play it. Explore a new and unique take on Dante Alighieri’s Inferno with new exciting characters through an ever-changing realm, and make decisions that will shape your journey and even Hell itself!
DANTE: The invasion of Hell is a new experience for 1-4 players based on the famous Italian poem: The Divine Comedy by Dante Alighieri. Find, in this new adventure, an incredible fusion of exploration, through the various circles of Hell, and epic battles against hordes of enemies in the best war game style. Devise the safest route to your objectives, or explore the most challenging corners of this dark realm. Engage in fierce battles and strategize using your surroundings.
Based on Alighieri’s masterful vision, find reimagined, unique views on the Inferno, an ever-changing domain full of perils and mystery. Explore this whimsical land through a compelling and deep branching storyline and experience the passage of time as it shapes a new journey for you and your friends. No two gameplays will look the same in this adventure full of surprises. Be prepared to be tested and make decisions that may entirely affect your journey, alter the battles you will face, require you to review your strategy, and even change how Hell itself takes shape before your very eyes. Dive into Alighieri’s masterpiece with new epic characters, and see historical figures in a new light, with sides you have never seen before.
From the same minds that brought you CHRONICLES OF DRUNAGOR: Age of Darkness, embark with us on this new adventure by following this pre-campaign that will include exclusive previews, community votes, and secret rewards for following early and participating with our team on our updates.
As an exclusive preview, here’s a behind-the-scenes inside look at our illustration process as King Minos, Judge of lost souls takes shape …
Y a pas beaucoup d’infos. Moi ce que j’ai retenu, c’est qu’il y aura des figurines des combats et du narratif à embranchement, le tout dans l’univers de la Divine Comédie. Ça fait léger pour l’instant au niveau gameplay, mais le thème est original (je crois pas encore avoir vu un jeu sur ce thème).
Par rapport à Dante et la Divine Comédie, il y avait déjà eu un KS dans cet univers dont le PM est d’ailleurs toujours ouvert. Par contre, c’était un JdR.
Il me semble que la VF devrait voir le jour plus tard. C’est le Studio Agate qui s’en occupera si je ne me trompe pas. Ils sont déjà sur Brancalonia du même éditeur.
Précisions des gars de CGS, dans les coms de la page GF, par rapport à la campagne de crowdfunding…
We are very excited about our upcoming project. We will be posting content here, on Facebook, and inviting you to give us your input! We keep learning and getting more passionate about our work and our feedback system with our community is something that we wanna expand.
We have a lot to show and a lot to hear from you.
At the same time that we are developing our new project, we are in the process of delivering the first wave of CoD. And with that said, we are not gonna bring Dante live until Apocalypse and Wave 2 is delivered. We have a responsibility with our backers. First things first.
But we do wanna develop an open door of ideas and hear from you when we bring art, minis, and mechanics to the table; so we can improve it and construct something very meaningful, unique, and fun for all!
Quand je vois la taille de la fig la plus grosse de la dernière extension, je me dis quand même que ça devient du grand n’importe quoi.
Je ne vois franchement pas l’intérêt.
Un peu de news du projet dans la dernière update pour Chronicles Of Drunagor: Age Of Darkness Apocalypse…
We’re already diving into our next project, Dante, and we’re excited to bring you along for the ride. Rick will share videos about the game’s concept, artwork, vision, and mechanics. You’ll even have the opportunity to participate in decision-making strategies to help make Dante even better. And regarding community involvement, we are brainstorming ideas that will give our community key opportunities to participate in the development of Dante. Stay tuned for more information about that.